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AI Insights · Timothy · April 2024

Top 5 Historical Games on Android in Central America Q1 2024

In Q1 2024, the top 5 historical games on Android in Central America showed diverse performance trends in weekly downloads, revenue, and active users. Sensor Tower provides detailed insights into these trends.

Top 5 Historical Games on Android in Central America Q1 2024

In Q1 2024, the performance of the top 5 historical games on the Android platform in Central America demonstrated a range of trends in weekly downloads, revenue, and active users. Here's a detailed look at each game's performance, based on data from Sensor Tower.

Royal Match from Dream Games, Ltd. experienced a notable increase in weekly revenue, starting at approximately $38.6K at the beginning of January and peaking at around $51.5K by the end of March. Weekly downloads surged mid-quarter, reaching a high of 253K in the first week of February, before tapering off to 126K by the end of March. Active users also saw growth, climbing from 590K in early January to 728K by the end of the quarter.

Rise of Kingdoms: Lost Crusade by LilithGames had relatively stable weekly revenue, averaging around $13K throughout the quarter, with a slight dip to $11K in the final week of March. Weekly downloads peaked at 12.1K at the end of January, then declined steadily to 3.4K by the end of the quarter. Active users followed a similar trend, decreasing from 47K in early January to 37K by the end of March.

June's Journey: Hidden Objects from Wooga saw a consistent increase in weekly revenue, starting at $5.4K and reaching $8.6K by the end of January, before stabilizing around $6.5K in March. Weekly downloads spiked in early February at 3.9K, then dropped to 760 by the end of March. Active users showed a similar pattern, peaking at 23K in early February and declining to 12K by the end of the quarter.

Rise of Castles: Ice and Fire by Long Tech Network Limited displayed a fluctuating revenue trend, beginning at $7.2K in early January, dipping mid-quarter, and then rising to $15K by the end of March. Weekly downloads remained relatively low throughout the quarter, peaking at 497 in early January and ending at 437 in late March. Active users showed a slight decline from 9.1K in early January to 7.3K by the end of March.

1945 Air Force: Airplane games from 1SOFT saw a significant increase in weekly revenue, starting at $1.9K in early January and peaking at $13.8K by the end of February, before settling at $4.6K in late March. Weekly downloads fluctuated, with a high of 96K in late February and a low of 31K by the end of March. Active users also showed variability, peaking at 379K in late February and dropping to 209K by the end of the quarter.

These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower's platform.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2024